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Having Fun

 

Commands

Edit Menu menu_edit

File Menu menu_file

Glossary

Defined Terms glossary

Procedures

Copying Text proc_copying_text

Deleting Text proc_deleting_text

Exiting proc_exiting

Available From Your Application

Context Sensitive Topicscs_topics


#+ Help Example Index index_info 2 of 2 main_index

 

Sample Fonts

Windows system fonts FONT_SAMPLES

Sample Graphics

Bitmaps by reference BITMAPS_REF

Visually placed bitmap BITMAP_WINWORD

Keyboard Topics

Windows Keys keyboard_topic

Design Ideas

Computer Based Training REVEAL_ZERO

Simulation SIM_start

Having Fun

Game VOWELS_GAME

 


# The Index contains a list of all Help topics available for the Help Example. For information on how to use Help, press F1 or choose Using Help from the Help menu.


#$+ Edit Menu

 

The Edit menu includes commands that enable you to move text to and from the clipboard, to delete text, and to undo a previous editing operation.

 

For more information, select the Edit menu command name.

 

ClearHELPID_EDIT_CLEAR Deletes text without moving it to the clipboard.

CopyHELPID_EDIT_COPY Copies text to the clipboard.

CutHELPID_EDIT_CUT Deletes text and moves it to the clipboard.

PasteHELPID_EDIT_PASTE Moves text from the clipboard to the edit window.

UndoHELPID_EDIT_UNDO Cancels a previous operation.
#$+ File Menu

 

The File menu includes commands that enable you to open and save files, establish a new workspace, and to print.

 

For more information, select the File menu command name.

 

ExitHELPID_FILE_EXIT

NewHELPID_FILE_NEW

OpenHELPID_FILE_OPEN

PrintHELPID_FILE_PRINT

SaveHELPID_FILE_SAVE

Save AsHELPID_FILE_SAVE_AS
#$ Glossary

 

clipboard term_clipboard


#$+K Copying Text

 

This topic explains how to copy text to and from the clipboard term_clipboard. (This topic is associated with the keywords "copy" and "clipboard.")

 


#$+K Deleting Text

 

This topic explains how to delete text. (This topic is associated with the keywords "delete" and "clipboard.")

 


#$+ Exiting

 

This topic explains how to exit HelpEx.

 


#$+ Edit Clear Command

 

This topic explains the Edit menu's Clear command.

 


#$+ Edit Copy Command

 

This topic explains the Edit menu's Copy command.

 


#$+ Edit Cut Command

 

This topic explains the Edit menu's Cut command.

 


#$+ Edit Paste Command

 

This topic explains the Edit menu's Paste command.

 


#$+ Edit Undo Command

 

This topic explains the Edit menu's Undo command.

 


#$+ File Exit Command

 

This topic explains the File menu's Exit command.

 


#$+ File New Command

 

This topic explains the File menu's New command.

 


#$+ File Open Command

 

This topic explains the File menu's Open command.

 


#$+ File Print Command

 

This topic explains the File menu's Print command.

 


#$+ File Save Command

 

This topic explains the File menu's Save command.

 


#$+ File Save As Command

 

This topic explains the File menu's Save As command.

 


# Context Sensitive Topics

 

This Help system includes topics that you can call directly from the Helpex sample application. To get context-sensitive help from Helpex, press Shift+F1 and click on any element of the Helpex application window. You can also highlight any Helpex menu command using the keyboard and press F1 to get help on the command. Each topic has a unique context identifier, listed in the [MAP] section of the Help project file:

 

[MAP]

#define HELPID_EDIT_CLEAR 100

#define HELPID_EDIT_COPY 101

#define HELPID_EDIT_CUT 102

#define HELPID_EDIT_PASTE 103

#define HELPID_EDIT_UNDO 104

#define HELPID_FILE_EXIT 200

#define HELPID_FILE_NEW 201

#define HELPID_FILE_OPEN 202

#define HELPID_FILE_PRINT 203

#define HELPID_FILE_SAVE 204

#define HELPID_FILE_SAVE_AS 205

#define HELPID_EDIT_WINDOW 300

#define HELPID_MAXIMIZE_ICON 301

#define HELPID_MINIMIZE_ICON 302

#define HELPID_SYSTEM_MENU 305

#define HELPID_TITLE_BAR 306

#define HELPID_SIZING_BORDER 307

 


# $ + Edit Window

 

The edit window in the sample application really doesn't let you edit anything.

 


#$+ Maximize Icon

 

This topic describes the maximize icon.

 


#$+ Minimize Icon

 

This topic describes the minimize icon.

 


#$+ Sizing Border

 

This topic describes the sizing border that surrounds the application window.


#$+ System Menu

 

This topic describes the system menu.


#$+ Title Bar

 

This topic describes the title bar that is used for application and document windows.


#$+ Bitmaps by Reference

 

A bitmap can be placed in a sentence {bmc continue.bmp} BITMAP_CODEC, just like any character. Click on this bitmap to open a pop-up box with more information.

 

{bml bullet.bmp}You can also put bitmaps at the left margin of the Help window. Text will automatically wrap along the right edge of the bitmap.

 

{bmr bullet.bmp}Or the bitmap can be at the right window margin, and text will automatically wrap along its left edge.

 


# The coding for this bitmap is:

text... {bmc codec.bmp} text...

 

Note: You cannot code bml or bmr bitmaps

as hotspots in this version of Help.


#$+ Visually Placed Bitmap

 

 

This icon was pasted from the Clipboard into the Help topic file

# Windows System Fonts

 

This is Courier 10 point.

 

This is Helv 10 point.

 

This is Modern 12 point.

 

This is Roman 12 point.

 

This is TMS RMN 12 point.


Note: Although they are available in Windows,

the Script and Symbol fonts do not display

with this version of Help shipped with the 3.0 SDK.

 

This is Script 12 point.

 

This is Symbol 12 point (Symbol font).

 


# + Vowels and Consonants

 

Find the meaning in the word below by clicking on the letters one at a time.

 

B LETTER_B o LETTER_O r LETTER_R l LETTER_L a LETTER_A n LETTER_N d LETTER_D

 


#

The letter B is for best of breed development tools.


#

O is for object-oriented programming.


#

R is for really great Windows tools.


#

L is for leader in development tools.


#

A is for awesome.


#

N is for no SDK required.


#

D is for debugging power.


# + Tutorial Lesson TUT_ABOUT

 

There are three things to remember about your life vest:

 

{bmc continue.bmp} REVEAL_ONE

 

 


# Tutorial Lesson TUT_ABOUT

 

There are three things to remember about your life vest:

 

{bmc continue.bmp} REVEAL_TWO

 

{bmc bullet.bmp}Where it is.

 

 


# Tutorial Lesson TUT_ABOUT

 

There are three things to remember about your life vest:

 

{bmc continue.bmp} REVEAL_THREE

 

{bmc bullet.bmp}Where it is.

{bmc bullet.bmp}How to put it on.

 

 


# Tutorial Lesson TUT_ABOUT

 

There are three things to remember about your life vest:

 

{bmc done.bmp} index_2

 

{bmc bullet.bmp}Where it is.

{bmc bullet.bmp}How to put it on.

{bmc bullet.bmp}How to inflate it.

 


# Help can be authored with interactive instructional segments:


+ Congratulations!

 

You have found a topic that has no context-string identifier. It is accessible from a browse sequence only.

 

Can you think of a reason to author such a topic?


# + Simulation

 

Help can be used for simple simulations.

 

Click the check boxes in any order to change the format of the word WinHelp below:

 

WinHelp

 

{bmc chkboff.bmp} SIM_010 italic

 

{bmc chkboff.bmp} SIM_001 underline

 

 

{bmc done.bmp} index_2


# Simulation

 

Help can be used for simple simulations.

 

Click the check boxes in any order to change the format of the word WinHelp below:

 

WinHelp

 

{bmc chkboff.bmp} SIM_010 italic

 

{bmc chkboff.bmp} SIM_001 underline

 

 

{bmc done.bmp} index_2


# Simulation

 

Help can be used for simple simulations.

 

Click the check boxes in any order to change the format of the word WinHelp below:

 

WinHelp

 

{bmc chkbon.bmp} SIM_000 italic

 

{bmc chkboff.bmp} SIM_011 underline

 

 

{bmc done.bmp} index_2


# Simulation

 

Help can be used for simple simulations.

 

Click the check boxes in any order to change the format of the word WinHelp below:

 

WinHelp

 

{bmc chkboff.bmp} SIM_011 italic

 

{bmc chkbon.bmp} SIM_000 underline

 

 

{bmc done.bmp} index_2


# Simulation

 

Help can be used for simple simulations.

 

Click the check boxes in any order to change the format of the word WinHelp below:

 

WinHelp

 

{bmc chkbon.bmp} SIM_001 italic

 

{bmc chkbon.bmp} SIM_010 underline

 

 

{bmc done.bmp} index_2


K Eureka!

 

You found a topic that is accessible from a keyword search only. This topic is not linked through hypertext in any way.

 

You can use this technique to access topics without having to index them and author jumps. You can also access topics like this directly from your application through the use of multiple keyword tables.


 

 


# main_index

$ Help Index

+ index:0005

# index_2

+ index:0010

# index_info

# menu_edit

$ Edit Menu

+ commands:010

# menu_file

$ File Menu

+ commands:020

# glossary

$ Glossary

# proc_copying_text

$ Copying Text

+ procedures:010

K copy;clipboard

# proc_deleting_text

$ Deleting Text

+ procedures:020

K delete;clipboard

# proc_exiting

$ Exiting

+ procedures: exiting

# HELPID_EDIT_CLEAR

$ Edit Clear Command

+ menu_edit:010

# HELPID_EDIT_COPY

$ Edit Copy Command

+ menu_edit:020

# HELPID_EDIT_CUT

$ Edit Cut Command

+ menu_edit:030

# HELPID_EDIT_PASTE

$ Edit Paste Command

+ menu_edit:040

# HELPID_EDIT_UNDO

$ Edit Undo Command

+ menu_edit:050

# HELPID_FILE_EXIT

$ File Exit Command

+ menu_file:010

# HELPID_FILE_NEW

$ File New Command

+ menu_file:020

# HELPID_FILE_OPEN

$ File Open Command

+ menu_file:030

# HELPID_FILE_PRINT

$ File Print Command

+ menu_file:040

# HELPID_FILE_SAVE

$ File Save Command

+ menu_file:050

# HELPID_FILE_SAVE_AS

$ File Save As Command

+ menu_file:060

# cs_topics

# HELPID_EDIT_WINDOW

$ Edit Window

+ screen_regions:010

# HELPID_MAXIMIZE_ICON

$ Maximize Icon

+ screen_regions:020

# HELPID_MINIMIZE_ICON

$ Minimize Icon

+ screen_regions:030

# HELPID_SIZING_BORDER

$ Sizing Border

+ screen_regions:040

# HELPID_SYSTEM_MENU

$ System Menu

+ screen_regions:060

# HELPID_TITLE_BAR

$ Title Bar

+ screen_regions:070

# BITMAPS_REF

$ Bitmaps by Reference

+ bitmap:0005

# BITMAP_CODEC

# BITMAP_WINWORD

$ Visually Placed Bitmap

+ bitmap:0010

# FONT_SAMPLES

# VOWELS_GAME

+ FUN:005

# LETTER_B

# LETTER_O

# LETTER_R

# LETTER_L

# LETTER_A

# LETTER_N

# LETTER_D

# REVEAL_ZERO

+ DESIGN:0005

# REVEAL_ONE

# REVEAL_TWO

# REVEAL_THREE

# TUT_ABOUT

+ DESIGN:0015

# SIM_start

+ DESIGN:0010

# SIM_000

# SIM_010

# SIM_001

# SIM_011

K DOS;




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